May I introduce myself…
I have been designing, modeling, texturing, animating, simulating, lighting and programming through all 3D dimensions for over 12 years!
Michael Nyffenegger
What fascinates me about 3D computer graphics is that it allows us to reproduce things realistically, be it a room, a product or just any idea in our minds eye. It shows us things that are not and yet makes us think they are real. The area of 3D graphics is gigantic. Thanks to constantly developing technology, it never stops growing and adapting. I made my first trips into 3D technology over 12 years ago with Maxons Cinema4D and later expanded my knowledge with Autodesk Maya. Some time ago I also discovered the breathtaking possibilities that SideFX Houdini offers us. I currently use V-ray, Redshift and Renderman as a rendering engine. Depending on the job, I work with both Unity and Epics Unreal Engine. Of course, I also use the entire Adobe suite as well as everything the market has to offer in terms of sculpting, texturing and simulation applications.

